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Blender

Blender is a free scene graph modelling and rendering application. It applies many concepts outlined in the previous lecture. Primarily it is used to create CGI movie films, but it can also be used to model 3D scenes and export them in the Wavefront OBJ format, so that it can be imported into other OpenGL applications and game engines.

It is recommended to use Blender 2.79 or later.

Here is a short overview of the most important modeling commands in Blender:

Custom key shortcuts: For example, we can set a custom keyboard short cut to add a modifier (like subdivision surface). So we set up the custom shortcut to call “object.modifier_add”, and that will make the modifier menu appear.

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Page last modified on October 17, 2018, at 04:49 PM